Detected Issue

CPU Bottleneck
The XG Mobile Paradox

Welcome, Guardian. The stutters you are experiencing are not a lack of power, but a lack of synchronization. Your RTX 3080 is waiting on the Z1 Extreme CPU.

The Symptom

Lowering resolution from 4K to 1440p often increases stutters. This is because the GPU finishes work faster, screaming for more data from a CPU that is already overwhelmed by the game's complex environment logic.

The Solution

We must shift the load back to the GPU or bypass the CPU bottleneck entirely using Frame Generation. Select a module from the navigation to begin optimization.

Critical Pre-Flight Check

Profile: 4K Fidelity

VISUAL PRIORITY

Targeting 3840x2160. We maximize GPU usage to alleviate CPU pacing issues. Ray Tracing must be OFF as the BVH structure build cost on the CPU is too high.

Resolution
3840x2160
DLSS
Balanced
Ray Tracing
OFF
Texture Quality
High
Shadows
High
Anisotropic
16x
Screen Space Refl.
High
Level of Detail
High
V-Sync
OFF

Profile: 1440p Stable

RECOMMENDED

This is the sweet spot for the Ally screen size. We crank up the textures to Ultra (since the 3080 has the VRAM) but keep geometry settings in check to protect the CPU.

Resolution
2560x1440
DLSS
Quality
Ray Tracing
OFF
Texture Quality
Ultra
Shadows
High
Anisotropic
16x
Screen Space Refl.
Ultra
Level of Detail
Very High
V-Sync
OFF

System Override

Direct config manipulation to bypass engine limitations.

Steam Launch Options

Right-click Game > Properties > General > Launch Options

-nolauncher -exclusivefullscreen

Config File Inject

%LOCALAPPDATA%\Eidos Montreal\Marvel's Guardians of the Galaxy\Saved_Settings\Graphics_Options.xml

<ExclusiveFullscreen>1</ExclusiveFullscreen> <RefreshRate>120</RefreshRate> <VSync>0</VSync>
Forces the engine to respect the 120Hz panel and prevents the "Borderless Window" stutter bug.

Exploit Protection Bypass

Windows "Control Flow Guard" hates this game's DX12 implementation.

01 Search Windows for "Exploit Protection"
02 Program Settings > Add Program > gotg.exe
03 Scroll to "Control Flow Guard (CFG)"
04 Override System Settings -> OFF

Lossless Scaling Protocol

The Strategy: Render the game at 1440p (easier on CPU) to get a locked 60 FPS. Then, use the external app to Upscale to 4K + Generate Fake Frames for a 120 FPS output.

GAME

In-Game Settings

  • Window Mode Windowed
  • Resolution 2560x1440
  • V-Sync OFF (Critical)
  • Graphics Profile 1440p Stable Profile
APP

LS Application

  • Scaling Type LS1 or FSR
  • Frame Generation LFG (On)
  • Mode Auto
  • Action Focus Game -> Press Hotkey